


You can be attacked while you are offline, and then you watch what happened in a playback of the battle. But your defenders are driven by their own artificial intelligence. As the attack begins, the other player controls his or her forces directly. But once you have set up where you will put your traps and units, the defense is automated. The interesting twist is that the game’s design steals a lesson from Clash of Clans, the hit mobile game that focuses on “asynchronous multiplayer.” In this version of asynchronous, one player spends a lot of time setting up defenses for a base. I also completely understand when people say it's overpriced for what you get, and yes actually at the moment it is, but I look at it that the game is unfinished, so I feel like I also payed for the campaigns etc which will still be added.Image Credit: Dean Takahashi Asynchronous multiplayer rules But that's ok I just really enjoy visuals in games, maybe why I studied Animation.Īnyway, just like to say thanks for this game so far, and the support the developers give, I got amazing assistance so far. I was even a little disappointed when I saw the new map my base is on has no civilians. There are civilians in the game, which adds nothing to the game except to make it more lively, and to me that's great! Imagine maybe later on attacking a villiage maybe in single player and the civilians run to the fields or into their houses. But the feel is just nice to me, and the amount of detail put into this game, even the plates on the tanks vibrate and move around as they drive. But to rotate the camera in Blitzkrieg 3 would be nice to be able to do though. Been too long since a game like this came out.
#Was blitzkrieg 3 changed Pc#
this game will become Blitzkrieg just with added things never before seen in pc games.Īnd also, I do enjoy how the game almost feels 2D, yet is obviously 3D. But I'm sure with campaigns, more multiplayer options etc. Whether this system will succeed in the long run or not, is yet to be seen. This is the kind of thing that could sometimes change the course of games to follow.

So I just thoughgt I'd like to congratulate the team behind Blitzkrieg 3 for actually looking what is popular today, and attempting to intergrate it into a pc game. And maybe some more things to do in multiplayer. The game is in alpha, so a lot will still be added I'm sure, and I really hope for campaigns leaning towards how Blitzkrieg 2 played. But I just thought, this is exactly what I want at this point in time! So to be honest, what sold Blitzkrieg 3 to me was when I read it has this build base and attack system like what you get on mobile. So sooner or later the game loses it's appeal to me. One thing I however don't like about these games are the fact that you will never really get ahead unless you spend money, which I don't do.
#Was blitzkrieg 3 changed upgrade#
I like to go in, upgrade something, play a battle or two, and that's it. One type of game I started enjoying is mobile "rts", or whatever you like to call it, such as Clash of Clans, Dominations and Empires & Allies. I still play it now from time to time, but most times I just play mobile games, its just easy to start up and play. I just like to say the following, since a lot of people, for obvious reasons, believe this game has taken a turn away from what Blitzkrieg games should be.įor the last year or more I have pretty much just played games on my cellphone, the last game that I played religiously on computer was Company of Heroes 2.
